//
//  GL_SteeringBehavior.h
//  RecipeCollection02
//
//  Created by Louis CHU on 02/03/12.
//  Copyright (c) 2012 Nathan Burba. All rights reserved.
//

#import <Foundation/Foundation.h>
#include "b2Body.h"
@class GL_BaseEntity;
@class GL_Vehicle;
@interface GL_SteeringBehavior : NSObject
+ (GL_SteeringBehavior *) defaultSteeringBehavior;
- (b2Vec2) agent: (GL_Vehicle *) agent seekTarget: (b2Vec2) target;
- (b2Vec2) agent: (GL_Vehicle *) agent avoidObstacle: (GL_BaseEntity *) obstacle;

@end
